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Odrosal in-game map?  [SOLVED]

PostPosted: Mon Apr 11, 2016 6:40 am
by Allyserian
Just began my incursion into Odrosal and my in-game map is mostly black.  My HUD is correct, but when I pull up my full map it shows some corridors but the majority of the map is black space with just the entrances noted on it.  Is this by design or have I done something wrong again?  DNGDR relevant.  Also, I took a screenshot of my inventory map, but I can't figure out how to post it here.

Re: Odrosal in-game map?

PostPosted: Mon Apr 11, 2016 6:55 am
by Allyserian
MGE Screenshot 004.jpg
my map.
Screenie:

Re: Odrosal in-game map?

PostPosted: Mon Apr 11, 2016 1:32 pm
by Drakkmore
I think that may be a result of Darknut's intention Allyserian. There are pieces in the CS that are flat black panels that you can put above your interior that will in essence hide the interior lay out from the map. Since the map is just a top down view of the interior lightened up as you explore the area. IIRC (it's been a while since I've played the MQ, and have not even ventured into the Red Mountain area in over a year) This ruin is supposed to be a maze filled with death traps, and many other nasty surprises (which also can lead to death). I suggest just keep plugging along, and you will eventually make it through to the next bit of Darknut madness on your way to saving Morrowind from the evils that are Dagoth Ur.