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Extracted Skyrim BSAs take ages to load

PostPosted: Tue Nov 15, 2011 3:17 pm
by Raflod
Hello I managed to unpack the whole Skyrim BSA archives to see the game structure, deleting the BSA archives and keepeng the extracted resources only (around 8 GB), but now Skyrim takes ages to load. It wasn't so with Oblivion and Morrowind, as far as I remember. Shouldn't be the loading process faster since I've already unpacked all the stuff? And more important, why this behavior? Does it mean it will take ages to load if I want to use (bigger) texture and (lots of) mods? Or maybe I have to rebuild the whole BSA archives every time I'll install a new mod? By the way, the game is really good.

Re: Extracted Skyrim BSAs take ages to load

PostPosted: Tue Nov 15, 2011 8:38 pm
by Chazz of Blades
RAFLOD! Nice to see you back around!

Re: Extracted Skyrim BSAs take ages to load

PostPosted: Thu Nov 17, 2011 9:35 am
by SpiritedTreasure
Why have you done this Raflod? It makes no sense.. Those textures and meshes are highly compressed for a reason..

Just reinstall.. There is nothing else for it..

Re: Extracted Skyrim BSAs take ages to load

PostPosted: Thu Nov 17, 2011 11:44 am
by Elaura
This may just be one more thing modders will have to work around, Raflod.  Of course, one hopes the engine won't choke on mods that are smaller.  I would imagine that large mods will have to be packed into BSAs for Skyrim.

Re: Extracted Skyrim BSAs take ages to load

PostPosted: Thu Nov 17, 2011 3:16 pm
by Raflod
Chazz of Blades wrote:RAFLOD! Nice to see you back around!

Hello!

SpiritedTreasure wrote:Why have you done this Raflod? It makes no sense.. Those textures and meshes are highly compressed for a reason..

Just reinstall.. There is nothing else for it..

I did it cause I wanted to see the internal new BSA structure and try to open some files. Actually I didn't "delete" the original BSAs but just renamed them, so I still have them.

Elaura wrote:This may just be one more thing modders will have to work around, Raflod.  Of course, one hopes the engine won't choke on mods that are smaller.  I would imagine that large mods will have to be packed into BSAs for Skyrim.

Yes, there's a solution for any problem when there's xillion of people creating improvements for the game. I think I'll keep the BSAs packed for now.