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My lighting

PostPosted: Mon Mar 21, 2011 9:05 am
by Wolf
Ive been fiddling around with the GECK and I made my first good interior.  The only problem is the lighting looks weird.  I need a second (or third) pair of eyes to help me see whats wrong with this room.  It just doesn't look right and I have no idea why. The only problem is the lighting looks weird.  I need a second (or third) pair of eyes to help me see whats wrong with this room.  It just doesn't look right and I have no idea why (you don't need to know how to use the GECK)  
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Suggestions...Ive been toying around for two hours now.  Going for the Fallout resort look.

Re: My lighting

PostPosted: Mon Mar 21, 2011 9:22 am
by Jac
There are too many lights on the walls. It looks more like a hospital than a resort. Most resorts go for soft lighting: the chandelier is a nice touch, but I suggest you take out most of those wall lights. You can leave one by the door, but the rest should go. After that, take a look at it and only add in more lights two at a time (one on opposite walls) until you achieve that soft, resort style lighting you're after.

By the way, you've repeated yourself in your post, you may want to edit it to make it flow better.

Re: My lighting

PostPosted: Mon Mar 21, 2011 9:55 am
by Wolf
Jac wrote:There are too many lights on the walls. It looks more like a hospital than a resort. Most resorts go for soft lighting: the chandelier is a nice touch, but I suggest you take out most of those wall lights. You can leave one by the door, but the rest should go. After that, take a look at it and only add in more lights two at a time (one on opposite walls) until you achieve that soft, resort style lighting you're after.

Thanks that helps a lot.

By the way, you've repeated yourself in your post, you may want to edit it to make it flow better
 
 
Now how did that get there...

Re: My lighting

PostPosted: Mon Mar 21, 2011 1:56 pm
by Jac
It looks good, Wolf, it's just too bright for the game in my opinion. Even the plush casinos aren't that brightly lit.

Re: My lighting

PostPosted: Mon Mar 21, 2011 3:52 pm
by Wolf
I know its hard to compare because I refurbished my interior and was not expecting to have to actually change anything but the texture but Obsidian didn't port over all the DLC04mroomdark interior statics.  I think I need to spread out the lighting a bit but heres my new screen.  Its a lot better than before.  
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I never thought lighting could be so frusturating.  I thought it would be easy...

Re: My lighting

PostPosted: Mon Mar 21, 2011 5:07 pm
by Jac
Much better. The sconces on the wall might be better off as high as they were before, but that looks like a place from in-game. The placement is much better: it's soft and inviting, which is what most luxury hotels shoot for. Too much light and the wall paper and the floor tiles get washed out.

Re: My lighting

PostPosted: Mon Mar 21, 2011 5:53 pm
by Wolf
Jac wrote:Much better. The sconces on the wall might be better off as high as they were before

They are the same as they were before.  The walls are just taller and I didn't think about changing the height of the lights.

Re: My lighting

PostPosted: Mon Mar 21, 2011 9:23 pm
by Wolf
Here is my final ingame screenshot of the room.  Id like to get this room perfect.  Suggestions are more than welcome.  Specifically im thinking about rug placement and cannot decide as to wether to have one large rug in the center and maybye a few small ones by tables or a bunch of small ones, or none at all...  
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Note:  My character is standing behind a desk with a note and a lamp in the corner of the room.  There is an elevator (you can see it in the previous screenshot) that will lead down to the armory and up to the bedroom.  The magazines on the far wall will have there own sorter, they are not free magazines.  I know the pillar doesn't fit but I needed something there to cover up a hole and that was the only thing I could find that would fit.

Re: My lighting

PostPosted: Tue Mar 22, 2011 7:18 am
by Elaura
In great rooms like that, each sitting area should have it's own area rug.

Re: My lighting

PostPosted: Tue Mar 22, 2011 7:27 am
by Jac
I'm with Elaura: each couch should have its own small rug in front of it.

Re: My lighting

PostPosted: Tue Mar 22, 2011 7:39 am
by Elaura
Or each sitting area can have it's own large area rug under all of the furniture in the group.  What you don';t want is for any one piece of furniture to be half on and half off the rug.  Either the rug should be large enough for all of the furniture, or it should be small enough to fit just under where the "coffee-table" would be.

I think the room itself looks great, but it could use a few more furniture groupings.  Any time I see a chandelier I think of a parlor and a parlor would have several areas of seating.

Re: My lighting

PostPosted: Tue Mar 22, 2011 9:08 pm
by Wolf
Elaura, you have a talent with interior design.  Actually I think im just not very good at it  :chinscratch:.  
 
The new sitting area gives it more of a crowded and less empty look as it should be.  Oh and I added paintings to make the walls look nicer.  Still can't decide wether to keep the vase or take it out though...This room took me a much longer time than I anticipated, but I think its about done.  Its navmeshed and I have a script that should work with the books.   
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Note:  I may put a snow globe collection in here if I can figure out how to make a script that will transfer ones from Lucky38 to here.

Re: My lighting

PostPosted: Wed Mar 23, 2011 8:02 am
by Jac
Leave the vase there. Pre-war it would have been filled with fake (or real depending on the management) flowers. If you keep this up, and don't mind modding FO3, I have some interior work for you. :sheo:

Re: My lighting

PostPosted: Wed Mar 23, 2011 9:10 am
by peachykeen
I might scale the vase down so it fits better on that table, though. Seems a bit out of proportion how it is.

Re: My lighting

PostPosted: Wed Mar 23, 2011 11:13 am
by Wolf
peachykeen wrote:I might scale the vase down so it fits better on that table, though. Seems a bit out of proportion how it is.

I already scaled it down, but your right, it should probably be scaled down a lot more.  I believe the vase is meant to be on a floor.         
Jac wrote:If you keep this up, and don't mind modding FO3, I have some interior work for you. :sheo:
 
Ive never worked with another modder, likely because im not good with deadlines and my fear of screwing things up  :-D  
 
I have the bedroom almost done but something about it doesn't look right.  I think its because the walls are huge for a bedroom...  I tried scaling all my walls down but then the doors wouldn't fit.  I like the walls I have now, but if they are too big I might have to use another wall set.  
      
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I can't believe it took me 2-3 days to make the first interior and only 3 hours to make the second :lol:   
And thats a bathroom behind the door.  Its been a real pain because either Obsidian didn't port over all the DLC04MroomDark or Bethesda didn't make them so I had do deal with minor overlapping (which never looks as good)

Re: My lighting

PostPosted: Sat Mar 26, 2011 12:36 am
by Michael Valentine
Ta ha. Ta ha. Ta ha.

Re: My lighting

PostPosted: Sat Mar 26, 2011 8:57 am
by Wolf
Adding more articulate furnishings did help with the last room, so I'll have to keep that in mind when I can open the GECK again.  

As for modelling, I have no idea how to model anything but I can check on some modders resources.