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Darknut's Armor Textures

PostPosted: Sat Oct 03, 2009 8:24 am
by Darknut
Image - (512)
Image - (1024)

Darknut's Armor textures: 1024 Version 1.1
Darknut's Armor textures: 512 Version

By Darknut

Screens: http://www.darknutproductions.com/tr.htm#at

Updated 9-29-07


I tweaked the DDS compression so now the file size is smaller by 1/2 .... Quality should be the same.

Also I added the Fist of Randagulf ... I missed them somehow in the first release.


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I did much more than just "sharpen" these textures look close & you will see detail that just wasn't there before.

In this release I reworked the Imperial Chainmail, Glass & fixed the Pauldrons on the Ebony (the vanilla MW nif was set to a green tint??)

The rest of the textures are the same as my previous release except they are higher resolution


This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon so back up your old ones.

Installation:


The textures are in separate directorys for easy Identification but they need to be installed in the "root"
of the Morrowind texture directory.

Just copy the ones you want to use to Morrowind/Data Files/Textures

once again all the files go in the "root" not in the directories they're in.


There is one mesh in this release ( A_Ebony_CL_Pauldron.nif ) & it goes in Data Files/Meshes


Have fun.

Darknut

Please do not upload this anywhere else.
Please ask Me before using this in another mod.

Re: Darknut's Armor Textures

PostPosted: Tue Oct 20, 2009 6:53 am
by Fliggerty
Files added.