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Enhanced Economics

PostPosted: Wed Jul 27, 2011 11:18 am
by Crankgorilla
Title: Enhanced Economics
Enhanced Economics1.2CrankgorillaWith the passing of time the Vvardenfell economy grows. New trade links  and previously unexplored regions have been opened for trade and  although many dangers still exist, trade has expanded to the four  corners of the continent. More ingredients have become available. More  weapons. More items. More clothing. More armour. More alchemy. More of  what the population of Morrowind have been wanting and are eager to pay  for. Where the gold goes, the Merchants are sure to follow.<br />  <br />  This mod adds to the leveled lists <br />  <br />  - 86 types of alchemic brews<br />  - 2 alchemy apparatus<br />  - 58 types of armour<br />  - 28 books<br />  - 9 clothing<br />  - 13 enchantments<br />  - 23 ingredients<br />  - 188 miscellaneous items<br />  - 1 new lockpick<br />  - 65 weapons<br />  <br />  Enhanced  Economics is done by the request. Many in the community have wanted a  mod that places custom objects in the leveled lists. Enhanced Economics  endeavours to spice up the world of Morrowind with the random chance of  finding new and unique items in  locations across the land. In boxes and  closets, in urns and in vases, every time you explore a chest, barrel  or crate, there will be a chance of something new for you to see.<br />  <br />  This  project has been in the pipeline for well over a year and utilises  works from the community abroad. Many resources will be new, some are  old favorites. Some have been dusted off from long ago to make a long  awaited debut in shops and in stocks. In making this mod, it has been a  goal to incorporate these items into the world as seamlessly as  possible.<br />  <br />  Crankgorilla

Version: 1.2

Author: Crankgorilla



Readme:
With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened for trade and although many dangers still exist, trade has expanded to the four corners of the continent. More ingredients have become available. More weapons. More items. More clothing. More armour. More alchemy. More of what the population of Morrowind have been wanting and are eager to pay for. Where the gold goes, the Merchants are sure to follow.

This mod adds to the leveled lists

- 86 types of alchemic brews
- 2 alchemy apparatus
- 58 types of armour
- 28 books
- 9 clothing
- 13 enchantments
- 23 ingredients
- 188 miscellaneous items
- 1 new lockpick
- 65 weapons

Enhanced Economics is done by the request. Many in the community have wanted a mod that places custom objects in the leveled lists. Enhanced Economics endeavours to spice up the world of Morrowind with the random chance of finding new and unique items in  locations across the land. In boxes and closets, in urns and in vases, every time you explore a chest, barrel or crate, there will be a chance of something new for you to see.

This project has been in the pipeline for well over a year and utilises works from the community abroad. Many resources will be new, some are old favorites. Some have been dusted off from long ago to make a long awaited debut in shops and in stocks. In making this mod, it has been a goal to incorporate these items into the world as seamlessly as possible.

Crankgorilla

Re: Enhanced Economics

PostPosted: Wed Jul 27, 2011 12:03 pm
by Elaura
Fun mod, like a Treasure hunt!

Re: Enhanced Economics

PostPosted: Wed Jul 27, 2011 12:30 pm
by Fliggerty
Does this make use of existing leveled lists, or does it primarily add new ones?  If it uses existing, then I'd wager it will work excellent in conjunction with Traders 300!

Re: Enhanced Economics

PostPosted: Wed Jul 27, 2011 10:20 pm
by Crankgorilla
It uses all pre-existing lists. Over 90 of them. There is a great deal of new loot to be discovered here. With the use of a good merger program(Wyre Mash), it should boost the variety considerably in conjunction with other mods of leveled items.

Happy Hunting!