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[Relz] Random Missions

PostPosted: Thu Oct 29, 2009 7:37 am
by Teclis
Random Missions - In Service To MephalaTeclisWhen you are able to get normal Morag Tong writs go to Morag Tong Master  and spek about topic "Morag Tong Writ", he/she will then tell you the  town that your target is in.<br />If you accept you must travel to town  questgiver mentioned and there you must ask about location of your  target or you can randomly go through taverns/shops and hope to find him.  When you are in right cell you get notification about it and your  target will be one of the MCA dunmers in that location. Kill your target  and go to recieve your reward. Random Missions - In Service to Mephala - MCA.esp, Random Missions - In Service to Mephala - Starfire's NPC Additions.esp
I'll just paste the readme here.

--------- Random Missions - In Service To Mephala ----------
by Magius aka Teclis


This mod requires MWSE, both expansions and MCA (6.0 was used to make mod and previous versions won't work)

Installing:

Paste Data Files folder, which came with this readme, to your Morrowind folder. Then activate Random Missions - In Service To Mephala.esp in your Morrowind laucher.


Playing the mod

When you are able to get normal Morag Tong writs go to Morag Tong Master and spek about topic "Morag Tong Writ", he/she will then tell you the town that your target is in.
If you accept you must travel to town questgiver mentioned and there you must ask about location of your target or you can randomly go through taverns/shops and hope to find
him. When you are in right cell you get notification about it and your target will be one of the MCA dunmers in that location. Kill your target and go to recieve your reward.

There is also occasional chance of target offering bribe for letting him go. Accepting it will result in a failure and lowered reputation with Morag Tong.

Notes:
- Don't save & load when you are in same cell as your target. This will cause problems.
- Sometimes NPCs can be slow when attacking. Just give them a little time. Seems to be a problem with frenzy effect.
- Beta testers did a great job when hunting down bugs, but there's always a chance that one or two slipped past. Please report any problems you have.


To balance faction reputation gotten from writs Morag Tong faction reputation requirements have been increased by 20.


Credits:
- Fliggerty: Taught me how to script with MWSE, helped with scripting and allowed me to use his MWSE Globals mod.
- People in Great House Fliggerty and Finnish TES forum for their ideas and support.
- Geronimo and GrigorTheOx for testing


If somebody tries this please post any bugs you find.

Re: [Relz] Random Missions

PostPosted: Thu Oct 29, 2009 7:47 am
by Teclis
I guess that this should be moved to Morrowind mods :p

Moved to Morrowind mods downloads. - Jac

Re: [Relz] Random Missions

PostPosted: Fri Oct 30, 2009 10:14 pm
by Fliggerty
Congrats on the release!  I hope to check this out soon.  :twothumbs:

Re: [Relz] Random Missions

PostPosted: Wed Jun 23, 2010 5:05 am
by Teclis
It's release time  :cheer:
First post has been updated.

Huge thanks for everybody who helped with the mod. I don't know if I have forgotten anybody from the credits, just point out and I'll fix it.

Re: [Relz] Random Missions

PostPosted: Wed Jun 23, 2010 6:30 am
by Melchior Dahrk
Sounds like a very cool idea. Have you considered making a version for Starfire's NPC Expansion (can't remember the name)? I don't use MCA anymore.

Re: [Relz] Random Missions

PostPosted: Wed Jun 23, 2010 6:47 am
by Teclis
Maybe. That would just be a matter of changing few things.
I'll look into it in couple of days.

Re: [Relz] Random Missions

PostPosted: Wed Jun 23, 2010 6:58 am
by Melchior Dahrk
Make sure to let us know, I would certainly use it if you did make an alternate version!

Re: [Relz] Random Missions

PostPosted: Mon Aug 02, 2010 2:45 pm
by Teclis
Updated to MCA 6.0, won't work with previous versions, so if you don't use 6.0 no need to download this.
I have sent Starfire's NPC additions mod version to Red Eye for testing, but he hasn't yet found time to do the testing.

Re: [Relz] Random Missions

PostPosted: Mon Aug 02, 2010 3:49 pm
by Oubliette
Well I've got Starfire's NPC's atm and nothing to do but test things till my main rig is back if you need an alternate.

Re: [Relz] Random Missions

PostPosted: Mon Aug 02, 2010 3:57 pm
by Teclis
Sent a PM to you.

Re: [Relz] Random Missions

PostPosted: Sat Aug 14, 2010 12:04 pm
by Teclis
Starfire's NPC additions version should now work.
Next stop: Thieves Guild part.

E: First post should have correct version.

Re: [Relz] Random Missions

PostPosted: Thu Aug 19, 2010 5:35 pm
by Oubliette
Sorry I've been unable to use my hands for 'fun' for a while, looks like I'm developing carpal tunnel :(

Re: [Relz] Random Missions

PostPosted: Thu Aug 19, 2010 11:56 pm
by Teclis
Oubliette wrote:Sorry I've been unable to use my hands for 'fun' for a while, looks like I'm developing carpal tunnel :(


Took a quick look at wikipedia and Carpal tunnel syndrome sounds pretty bad. I hope you manage to get it fixed.
I fully understand that you haven't had time to test the mod, real life always comes first.

Re: [Relz] Random Missions

PostPosted: Fri Sep 24, 2010 2:04 am
by Teclis
Seems that mod had some errors with new version of MCA, I quickly fixed those. Atleast I hope so...