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Akavir

PostPosted: Sat Feb 13, 2010 5:11 pm
by Maiqdabomb
After a little reading up on lore, I'd like to see a TES game, not necessarily TES V, set in Akavir. I think it would be a nice change of pace from the usual "known" lands. Exploring a dangerous continent of which you have no knowledge about would make for a great game. However, I don't think the Tsaesci and other inhabitants would take too kindly to somebody from Tamriel in their lands.

Re: Akavir

PostPosted: Sat Feb 13, 2010 7:32 pm
by Shade the Bandit
But you know, the name has "TES VI" written all over it... :)

Maybe Bethsoft will have mercy on us and just give us a game that contains all of Tamriel.  Or maybe all of Nirn.  Yeah, something like that.

What's really nice to see is how Bethsoft's physics implementations are improving.  Because Morrowind didn't have real physics, it felt pretty solid, Oblivion's physics were kinda cool but a bit shaky (breathe too hard and everything falls down), but then Fallout 3 was back to pretty solid, but with decent physics as well.  It's like Bethesda is practicing for the next Elder Scrolls game... :)

(Which I eagerly await.)

Totally irrelevant edit:

Kudos to Fligg for the cool drop down menus...

and I find my gender being represented by a soul gem kindof amusing.

Re: Akavir

PostPosted: Sat Feb 13, 2010 7:52 pm
by Wolf
The problem with making it contain all of tamriel is that if you went to morrowind it would be different from the game morrowind.  I guese they could manage a few differences because things change over time but the landscape would have to be just like morrowind.  They did this once in a previous elder scrolls but every contenent was much smaller.

Re: Akavir

PostPosted: Wed May 16, 2012 8:19 am
by smoleniuch
Skyrim's physics is at low level,they destroyed this game very. :saddy:

Re: Akavir

PostPosted: Wed May 16, 2012 8:59 am
by Deathstalker13
smoleniuch wrote:Skyrim's physics is at low level,they destroyed this game very. :saddy:



Don't know if you're being serious or not, but complaining isn't the best way to start your time being known here on these forums. If you post again, we shall welcome you.

On topic though, as has been said, "TES VI: Akavir" while it certainly doesn't roll off the tongue, has a nice ring to it.

More than likely though, TES VI will take place within Aldmeri Dominion territory.

Re: Akavir

PostPosted: Wed May 16, 2012 9:29 am
by Leonardo
Deathstalker13 wrote:Don't know if you're being serious or not, but complaining isn't the best way to start your time being known here on these forums. If you post again, we shall welcome you.

What are you talking about of course anyone have the right to their own opinion and besides we should always welcome new members with more positive attitude than this.  :hitlol:

smoleniuch wrote:Skyrim's physics is at low level,they destroyed this game very. :saddy:

Welcome to GHF smoleniuch and enjoy your stay!  :sheo:  Here have some nanars...  :dancing-banana:  :dancing-banana:  :dancing-banana:  ...and of course...  :Fishystick:

For my self I would love to see a Skyrim mod that makes it possible for the player to travel to Akavir and explore the continent.  :D

Re: Akavir

PostPosted: Wed May 16, 2012 10:13 am
by Melchior Dahrk
Leonardo wrote:What are you talking about of course anyone have the right to their own opinion and besides we should always welcome new members with more positive attitude than this.  :hitlol:

Well a little more explanation of what was wrong with Skyrim's physics would have been nice. But I assume that English is not smoleniuch's first language.
Leonardo wrote:For my self I would love to see a Skyrim mod that makes it possible for the player to travel to Akavir and explore the continent.  :D

Big mods like that are always on my "Would love to see" list. But I have a feeling that even if someone started developing such a mod for Skyrim it'd probably just end up looking like a stereotypical Japanese setting of some sort. But that's just me being a pessimist ;)

I think it'd be pretty nifty to have TES VI: Alinor (they wouldn't name it Summerset Isles, way too long, probably do something similar to Oblivion, maybe TES VI: Aetherius). I'd hope they'd follow the PGE3 description of the isles at least a little (weird architecture and all that). Then for DLC they could do stuff like Thras and Pyandonea. Besides, if TES VI were to be the last in the series, Summerset sounds like a good end game name ;)

Re: Akavir

PostPosted: Wed May 16, 2012 12:28 pm
by Leonardo
Melchior Dahrk wrote:
Leonardo wrote:What are you talking about of course anyone have the right to their own opinion and besides we should always welcome new members with more positive attitude than this.  :hitlol:

Well a little more explanation of what was wrong with Skyrim's physics would have been nice. But I assume that English is not smoleniuch's first language.

I was just answer DeathStalker MD and not comment what smoleniuch have to say.  :D

Melchior Dahrk wrote:
Leonardo wrote:For my self I would love to see a Skyrim mod that makes it possible for the player to travel to Akavir and explore the continent.  :D

But I have a feeling that even if someone started developing such a mod for Skyrim it'd probably just end up looking like a stereotypical Japanese setting of some sort. But that's just me being a pessimist ;)

But a positive realist.  :tongue:

Re: Akavir

PostPosted: Thu May 17, 2012 2:42 pm
by Myrtle
Melchior Dahrk wrote:I think it'd be pretty nifty to have TES VI: Alinor (they wouldn't name it Summerset Isles, way too long, probably do something similar to Oblivion, maybe TES VI: Aetherius). I'd hope they'd follow the PGE3 description of the isles at least a little (weird architecture and all that). Then for DLC they could do stuff like Thras and Pyandonea. Besides, if TES VI were to be the last in the series, Summerset sounds like a good end game name ;)


Oh my goodness, you just described my ideal TES VI.

As much as I am interested in Akavir, I think it probably would end up with an archetypal Japanese theme, and that would be painful. Also, getting the Taesci, Tang-mo and co. right would be really challenging - just getting the Khajiit and the Argonians to work as humanoids has got to be difficult (I'm still not totally sold on the Skyrim Argonians).

Though I've never played as an Altmer, I'd love to see their culture and society in action, and if they stuck to lore it would be *awesome* to see the Crystal Tower and their schools and strongholds and such. The game would also probably have a strong emphasis on magic, which would be fun.

I love those suggestions as expansions (though I hope the Maormer would get  a better treatment than the poor Falmer did). The Sload would be fun to see, and I think they'd be easier to pull off than the Akaviri races (though making Thras according to lore would be HARD). Also, I'd love to see Morgiah again, though I suppose she's either old or dead by this point.

Is there any particular reason to think TES VI might be the last? All good things must come to an end I suppose, but given the commercial successes I'd think the series might have a few titles left in it.

-Myr

Re: Akavir

PostPosted: Fri May 18, 2012 4:18 am
by Deathstalker13
I don't think he was getting at it being the last in the series, just that "summerset" sounds like a rather good name to end with, if for some reason it were the last.

Re: Akavir

PostPosted: Mon May 21, 2012 7:09 am
by Melchior Dahrk
Myrtle wrote:Though I've never played as an Altmer, I'd love to see their culture and society in action, and if they stuck to lore it would be *awesome* to see the Crystal Tower and their schools and strongholds and such. The game would also probably have a strong emphasis on magic, which would be fun.

Remember, it'll be a shattered Crystal Tower, damn Dagon! Still could make for a pretty awesome environment though. But I'm all for some ancient coral grown homes and the Altmeri version of Telvanni vine-homes. Then maybe on top of those have some fanciful elven architecture we'd expect to see.

Not to forget some Sunbird riders flying to Aetherius!

Myrtle wrote:Is there any particular reason to think TES VI might be the last? All good things must come to an end I suppose, but given the commercial successes I'd think the series might have a few titles left in it.

Yeah, what Deathstalker said. Final Fantsay kept going after FF11, so I don't see any reason for the Elder Scrolls to stop while they are still ahead. But, Summerset does seem to be a good location for an end of end games. But we'll have to wait and see.

Re: Akavir

PostPosted: Mon May 21, 2012 7:29 am
by Leonardo
IIRC but wasn't Summerset Isle the original home of the Chimer until the prophet Veloth lead the Chimer into Resdayn (before it was renamed to Morrowind).  When the Chimer was outside during an ash storm I think they got the dark skin that's unique for the Dark Elf's aka Dunmer. - Corrected by Jada...  :ninja:  ...sort of...

Re: Akavir

PostPosted: Mon May 21, 2012 7:50 am
by Jada
according to lore:
But the Daedra Azura (the Goddess of Dusk and Dawn and the patron of Nerevar), became angry and cursed the Chimer, turning their eyes red and their skin ashen.


taken from http://www.uesp.net/wiki/Lore:Dunmer

Re: Akavir

PostPosted: Mon May 21, 2012 9:44 am
by Melchior Dahrk
Leonardo wrote:IIRC but wasn't Summerset Isle the original home of the Chimer until the prophet Veloth lead the Chimer into Resdayn (before it was renamed to Morrowind).

According to the stories, yes. The prophet Veloth led the dissident Chimer out of the southwestern ancestral elven homelands, likely referring to the Summerset Isles and/or Valenwood.
So if you were looking for some sort of a connection between Morrowind and a future game based in Summerset, then something's there I suppose. Otherwise, not sure what you were looking for ;)

Re: Akavir

PostPosted: Mon May 21, 2012 10:08 am
by Leonardo
You're correct about the stories of Summerset Isle MD.  :D

Re: Akavir

PostPosted: Sat May 26, 2012 2:29 am
by DanaNovaDarko
It would definitely be nice to see Akavir - to see a setting that is very new and alien.  For some reason, the Nerevarine was [being a blade, was sent by the emperor?] to Akavir and "never heard from again."  If I had ambition to try a province mod, that would be a fun one to try.  (I don't.)  However, there are so many differing interpretations about the lore that I feel bad for anyone who attempts it as a mod and hopes to have it well-received.  Maybe in TES VII?  Hehe.

Re: Akavir

PostPosted: Sat May 26, 2012 7:39 am
by Wolf
I see that Akavir would be a great setting for an expansion pack.  However, I think it would be a little too alien to put an entire game in quite yet.  For example, Skyrim could have an expansion pack that you go to Akavir for part of it, and then I might be ready for a full game.  To have a full game suddenly take place in Akavir would just be too much for me :)

Re: Akavir

PostPosted: Sat May 26, 2012 7:48 am
by Leonardo
If Akavir had a lot of creatures then TES Online would be a perfect place for a game like that to take place imo, because if Zenimax Studios did that then Bethesda will have it easier to release an Akavir expansion for Skyrim.

Re: Akavir

PostPosted: Sat May 26, 2012 12:30 pm
by gaddgadd
If they explained why the Nerevarine left for Akavir than I'd definitely play it, and like it. I'd play it even if they kind of left us hanging, probably because I have a secret pain fetish or something. I hope they don't release it for Skyrim, I never really liked it much anyway.

I freakin' love the spoiler tags.