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Tamriel Rebuilt: Missing half the continent

PostPosted: Sat Oct 10, 2015 4:44 pm
by Arazec
The other day after modding a bit in Morrowind I was trying to upload the local content to the Steam cloud, instead I accidentally told it to verify the integrity of the game cache, disabling every mod I had, and deleting most of the sound files.
To fix it I copied the data files out, reinstalled the game, and moved them back in; every mod seemed to be back in working order, until the other night when I went to water walk out to the western half of the mainland.
When I reached mainland on the map there was nothing but open sea. Oddly enough from Tel Branora and everything east past the mainland appears completely intact.
Any other day I would've accepted this as normal, we all know the mod's still under development, but I've seen the parts of the mainland that're now missing.
I've tried everything from re-registering the bsa,  reinstalling the mod, cleaning the saves through wyre mash, and updating the mod. No matter what the entire western half of the mainland remains missing. Any help to get it working would be greatly appreciated, this is one of my favorite mods and it just doesn't feel right playing without it.
EDit: After I accidentally verfied the cache data I reinstalled the Overhaul Mod to get everything working again.


Here's the map! (I updated it in Wyre Mash to see if the mainland would disapear from the map while trying to figure out what was wrong before I knew the Eastern half was intact)
Image

View of where the east and west Mainland meet just south of Tel Branora
Image


Here's my load order just in case having it'll come in handy. They're a ton of mods I didn't include here for the sake of space, but only the ones I've never enabled. Anything that's been enabled or at one point or another in my save (Except the Tamriel Rebuilt Preview, never enabled it) should be on this list. (If you need the whole, whole list just lemme know)
P.S. The TR_rebuilt here is the newest version.
GameMode=Morrowind
As we all know, a 1 after the name means the mod is enabled, and a 0 means it isn't.

Morrowind.esm=1
Tribunal.esm=1
Bloodmoon.esm=1
Texture Fix - Bloodmoon 1.1.esm=1
Poorly Placed Object Fix 1.2.esm=1
Texture Fix 2.0.esm=1
GDR_MasterFile.esm=1
The Undead.esm=1
Hilgya the Seamstress.esm=1
TR_Data.esm=1
TR_Mainland.esm=1
Antares' Creatures - Treant.esp=1
Antares' Creatures - Beholder.esp=1
Antares' Creatures - Medusa.esp=1
Antares' Creatures - Gargoyles.esp=1
Grass_West Gash.esp=0
Grass_Ascadian Isles.esp=0
Grass_Bitter Coast.esp=0
Grass_Grazelands.esp=0
Grass_Tamriel Rebuilt.esp=0
Vurt's Groundcover - BC, AI, WG, GL.esp=0
KS_Julan_Ashlander Companion_2.0.esp=1
SWH v1.3.esp=1
master_index.esp=1
Morrowind Crafting 2-1.esp=1
The Neverhalls.esp=1
Racc's Chitin House.esp=1
Blightward Player Home.ESP=1
Morrowind Code Patch Showcase.esp=1
SirLuthor-Tools.esp=1
Unique Banners and Signs.esp=1
Windows Glow.esp=1
Key Replacer Trib & BM.esp=1
JEB_muffin_fix.esp=1
DN-GDRv1.esp=1
Windows Glow - Tribunal Eng.esp=1
Windows Glow - Bloodmoon Eng.esp=1
Windows Glow - Raven Rock Eng.esp=1
WA_Signy_Signposts(!).ESP=1
Better Skulls.ESP=1
Particle Arrow Replacer.esp=1
Psy_VGR_Armour.esp=1
MA_snowprincetomb_v3.esp=1
abotWindowsGlow.esp=1
Statue Replacer - Normal.esp=1
bones.esp=1
Shieldfx.esp=1
Book Jackets - Morrowind.esp=1
Book Jackets - Tribunal.esp=1
Book Jackets - Bloodmoon.esp=1
NewBlood_MwTbBm1.1.esp=1
Neo's Unique Creatures.esp=1
BetterClothesForTB.esp=1
correctUV Ore Replacer 1.0.esp=1
Bloated Caves.esp=1
Graphic Herbalism.esp=1
almalexia armor.esp=1
Psy_UniqueDremora_T.esp=1
Golden Gold.esp=1
guarskin_drum_replacer.esp=1
UniqueFinery.esp=1
Unique Jewelry and Accessories.esp=1
Clean MCFC_1.0.esp=1
imperial chain fix.esp=1
UF_HortRobeF001.esp=1
Female Armor - Complete.esp=1
Better Weapons and Armors.esp=1
OTR_Coast_Variety.esp=1
STA_guides_replacer.esp=1
AreaEffectArrows.esp=1
EBQ_Artifact.esp=1
Siege at Firemoth.esp=1
Adventurer's backback.ESP=1
Abendgold.ESP=1
bw_striderports.esp=1
Clean Gondor Ranger Armor.esp=1
MQE_BlightedBeasties.ESP=1
MQE_CrowdControl.ESP=1
MQE_GarrisonedGhostgate.ESP=1
MQE_ImperialIntolerance.ESP=1
MQE_SixthHouseShrines.ESP=1
MQE_MainQuestEnhancers.ESP=1
Epic_SadrithMora.esp=1
The Undead - TR Addon.esp=1
SmokablePipes.esp=1
Ranger Tent.esp=0
Lightrangertent.ESP=0
Carry your Bedroll.esp=1
MelHairConversion.ESP=1
Betterer Netch Leather.ESP=1
BestestFemaleArmor.ESP=1
sit_down_in_Morrowind.esp=1
Emmas_dunmer_faces1_0.esp=1
Fortified_Thirsk_1.1.esp=1
Skaal Forest 1.0.esp=1
LOCH_Cliffs_Of_Fjalding.esp=1
LOCH_Felsaad_Revamped.esp=1
Mainframes Backpacks.esp=1
BIG_BALMORA.ESP=1
Freedom of Aesthetics [+ Tribunal].esp=1
Antares' Creatures -  Cecaelia.esp=1
Westly_Presents_Unique_Corprus_Stalkers.esp=1
Antares' Creatures - Trolls!.esp=1
Antares' Creatures - Frost Giant.esp=1
Draugr Deathlord.esp=1
Antares' Creatures - Green Slime.esp=1
MELDunmerAddon.ESP=1
Antares' Creatures - Frost Monarch.esp=1
Antares' Creatures - Hill Giant.esp=1
Sea Rover Tent.esp=1
DreamersExpansion.ESP=1
DreamersExpansion+DNGDR_patch.ESP=1
DreamersExpansion+DNGDR+GHD_patch.ESP=0
DreamersExpansion+GHD_patch.ESP=0
Clean Weapon Sheaths Ultimate-GS edition.esp=1
Cleaned_Pearl_Palace_v1.esp=1
RealKatanaLite_2handed_v2_1.esp=0
Seaside_Cottage_v1.esp=1
Romance_v37EV.esp=0
WestGash_MageGuild.esp=1
Western Lookout.esp=1
Starfires NPC Additions ver-1.11.esp=1
Driftwood Shack.ESP=1
Better Landscapes Stonewood Pass.esp=1
MSG-MiscSpecialtyGoods.esp=1
TeaMod_2.01.esp=1
Welcome to the Arena! v6.6.esp=1
HomeSweetHome1.2.esp=1
TeaMod_TeaGiving.esp=1
Vivec Expansion 2.0.esp=1
abotGondoliersRV.esp=0
LOCH&Sil_Sexy_Female_Hairstyles.esp=1
wl_dockclutter.esp=1
New Gnaar Mok.ESP=1
Sotha Sil Expanded.ESP=0
Kogoruhn Ruins 1.11.ESP=1
BuyoantArmigersArmor.ESP=1
AshlanderRebels.ESP=1
Telvanni_warriors.ESP=1
The Sable Dragon 1.7.esp=1
Romance_Follow_v10EV.esp=0
Bisexual_v10EV.esp=0
Westly_Presents_FCOT.esp=1
Clean Caius Romance.ESP=1
Clean Ninja Weapons.esp=1
Clean Black Hand Bowset.esp=1
ninjaweaponspricedrop.ESP=1
Clean Harlequin sword resource.esp=1
DM_DB Armor Replacer-Exp.esp=0
CET_Combatrobe_v2.esp=0
OB_Style Quivers And Bows.esp=1
ninja-to_dagger_replacer.ESP=1
Clean Nevena's.esp=1
PSsorticon.esp=1
Better Bodies.esp=1
Barabus' fireplaces 2.esp=1
Better Clothes_v1.1.esp=1
ExcellentMagicSounds.esp=1
AtmosphericSoundEffects-3.0-Tribunal.esp=1
More Better Clothes.ESP=1
Animated Morrowind.esp=1
New Voices.esp=1
Sleepers, Awake!.esp=1
LeftGloves_Addon_v2.esp=1
Vurt's Grazelands Unique Trees.esp=1
TLM - Complete.esp=1
New Bodies - Clean.esp=1
MW Containers Animated.esp=1
Better_Sounds.esp=1
RealKatanaLite_1handed_v2_1.esp=1
TR_Preview.esp=0

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Sat Oct 10, 2015 5:26 pm
by Drakkmore
Did you redate your Morrowind, Tribunal, and Bloodmoon BSAs? Donno if you'd have to but when it verifies the integrity of the game cache it might redate them to the current date. If you have MCP uninstall the current patches, and repatch the game this will automatically redate your BSAs.

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Sat Oct 10, 2015 8:07 pm
by Arazec
Drakkmore wrote:Did you redate your Morrowind, Tribunal, and Bloodmoon BSAs? Donno if you'd have to but when it verifies the integrity of the game cache it might redate them to the current date. If you have MCP uninstall the current patches, and repatch the game this will automatically redate your BSAs.


Darn! Didn't work that way. I'll maybe give starting a new game a try, or reinstalling and see what happens, unless you've got any other ideas.

Edit: Nope, new save game isn't working either.

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Sat Oct 10, 2015 10:27 pm
by Drakkmore
I looked at your map there, and then loaded my game and looked at my map, and it looks like you've got the same TR release I have installed which is TR Sacred East 1.5 (I think?) I notice that you have the Alpha preview installed, but not checked. Might that be why half of the Provence is not showing up in your game?
I seriously can not think of anything else you might try with out having to do a clean reinstall.
please try checking that mod before you give up and do a clean install.

EDIT:
Here's my map:
MW map TR SE 1_5.jpg

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Sun Oct 11, 2015 6:50 am
by Leonardo
Drakkmore wrote:I looked at your map there, and then loaded my game and looked at my map, and it looks like you've got the same TR release I have installed which is TR Sacred East 1.5 (I think?) I notice that you have the Alpha preview installed, but not checked. Might that be why half of the Provence is not showing up in your game?
I seriously can not think of anything else you might try with out having to do a clean reinstall.
please try checking that mod before you give up and do a clean install.

Agreed, I think the map hasn't changed much between the TR-Sacred East 1.5 release and the TR-14.08 release.


@Arazec:  Try to activate the TR-Alpha mod and see if the map gets larger in-game.

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Tue Oct 13, 2015 6:22 am
by SkaĆ°i
Yeah, the other part of the mainland is in the Alpha preview, the actual TR release is just the part of the mainland they've finished.

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Wed Oct 14, 2015 9:48 pm
by sassman
They've renamed the alpha file in the TR 15.0 release...it is now "TR_Preview.esp"...so if you've upgraded to the latest, be sure to enable the new alpha file in Morrowind Launcher.

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Thu Oct 15, 2015 12:55 am
by Arazec
Thanks a ton everyone, I must have accidentally not re-enabled the Alpha while re-enabling all my mods. Everything seems to be working fine again now, and it's thanks to all of yours help!

Re: Tamriel Rebuilt: Missing half the continent

PostPosted: Mon Nov 16, 2015 7:16 pm
by bababa3216
the actual TR release is just the part of the mainland they've finished.