I have a question for the master scripters out there...
I have two doors in existance in a mod. One is in an interior cell going out; the other is an exterior door going inside. The problem is, the exterior location is not fixed; it will be determined by the player. Therefore, I have to alter the X, Y, and Z coordinates of the exit point for the interior door. Now, this position is guaranteed to be an exterior cell, or else a specific, literally-named cell such as the two large "exterior" cellss in Mournhold, so only the X/Y/X coordinates are variable. Fortunately, the outside door, while it's position is not fixed, has a fixed arrival point into the interior cell.
So...I need a script to take the three values, and assign them to the interior door's exit coordinate values.
Anyone know if this can be done without MWSE/MWE, and if it can be done faster/better/easier in MWSE, etc?
Thanks!
-- the SASS Man