[align=center]I am pleased to officially announceThe Second Semi-Annual Great House Fliggerty Modding Invitational!
All modders are invited to attend and participate in this groundbreaking event!
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Any modder who is not a Hall of Fame modder at Planet Elder Scrolls, and has not released a mod that has attained a cumulative download count of 5000 for any single mod, is eligible to enter any original work.
On the other hand, any HoF modder and those who do have a download count of 5000 are invited to act as Honorary Invitational Judges!
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The main purpose of this event is to encourage up-and-coming modders by giving them a showcase for their creations, and providing a non-biased opportunity to receive constructive criticism and tips from more experienced members of the community.
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The deadline for entries is Midnight, MST, January 5, 2009.[/align]
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Only entries from members of Great House Fliggerty with a total of 50 posts or more will be accepted. The deadline allows for plenty of time to achieve that number of posts without any inappropriate spamming.
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The categories are:
-- A Tavern -- A H.E.L.L.U.V.A. Add-on
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This time around the categories will be different. Not only are the categories themselves changed, but the entry rules for one of them has been altered.
The first category is the "beginner" category. The purpose of it is to allow for those who have not done very much with the CS, aside from perhaps world building, to feel comfortable participating in the invitational. As such, entry in this category is limited to:
-- only those who have publicly released no more than two mods -- and those who did not submit an entry in the previous invitational.
A submission this category should have a building designed to accommodate those adventurers who need to stop and rest every once in a while. It ought to be populated with at least a bar-keep of some sort; although any number of NPC's is just fine. Quest's are not necessary, but sure would increase the appeal of such a mod. Any other additions to the basic "tavern" concept are welcome!
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The second category is all about finding (or creating!) and utilizing community resources.
H.E.L.L.U.V.A. stands for Hugely Expanded Leveled Lists Ultimate Version Addition. The purpose of this project was to provide a simple and seamless way to add new content to the game without causing conflicts. Sandman101 has released the Merchant Containers resource, which greatly simplifies everything. All that is needed to add things to merchants all over Vvardenfell is to drop your objects into the leveled lists, and then for the player to use a list merger.
This category is very wide open, anything that can be added to an item list can be submitted. In the spirit of H.E.L.L.U.V.A. Bountiful Books, H.E.L.L.U.V.A. Wicked Weapons, and H.E.L.L.U.V.A. Awesome Armor, add anything you can find or make! Collect retextured cups and make H.E.L.L.U.V.A. Classy Cups; maybe dig through all of the thousands of cheat mods, collecting all of the rings with some sort of cheat effect and make H.E.L.L.U.V.A. Rancid Rings. Unlimited possibilities!
H.E.L.L.U.V.A. Merchant Containers can be found here. You'll need this. The download also contains a tutorial written by Sandman101 that will teach you how to prepare your H.E.L.L.U.V.A. Incredible Invitational Submission.
Some of the things we will look for in the H.E.L.L.U.V.A. category are things like balance (the price and benefit of the item versus the spawn rate,) a good name that keeps with the convention Sandman101 has used (not important really, but it's always a nice touch,) and creative use of resources.
Another large aspect of this is acquiring the necessary permissions to use the resources. Those that are publicly available as resources are of course acceptable. Anything else you use though, should have permission given. So any submission in this category should have included all proper credits, and all permissions given.
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There will be a "Best of Category" award given for each of these.
Additionally awards will be given for several sub-categories: [*]Technical Proficiency (no clipping, dialogue loops, broken scripts, etc.) [*]Most Innovative Design [*]Best Story [*]Best Overall Character [*]Most Creative Use of Modder's Resources [*]Most Creative Use of Only Stock Resources [*]and more!
The judges and I reserve the right to add any further categories as the collection of mods dictates.
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Team mods are allowed, as long as all members of the team fit the eligibility guidelines.
Obviously publicly available modder's resources are permissible. This isn't to say that mods not using these resources won't be judged fairly. There is definitely a lot of skill that can be used to make use of stock resources!
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Please do not submit anything that you do not want publicly released. I intend to release all submissions when the winners are announced.
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There will be a submission form at GHF on the main menu.
If you wish to be included as a judge, please contact me.
We are all excited for this event, and look forward to the outstanding collection of mods that are sure to be entered!
The Helluva thing could be interesting, and a nice idea. Unfortunately, I will not be able to join this invitational too, because I'm working on the most complicated (and spaghetti) mod ever seen (by me, at least), which will be my last mod for a long time. And let's just say, it's a bit different category, hehe. Good luck to partecipants.
...For some reason I can't edit my posts. Anyway, due to mouse problems.. Scratch that, I probably won't be releasing anything. Stupid mouse emulator keeps messing up.
Don't yet know if I'll take advantage of the fact that I've yet to actually release any mod (if you don't count the very small teaser I released back on the old GHF) and be a participant or if I'll once again take a seat at the judges table (provided of course I can have a seat at the table XD) or if I'll just be at the sideline cheering ..
I'll be in the sidelines :cheer: :cheer: :cheer: :cheer: :cheer: everybody on. If I can be of any assistance, PM me. I'll help as best as I can. (I can't promise a speedy reply, although I will try) I hope the tutorial makes some sense. It really is different for each type of leveled item. Here are some handy Leveled List threads
Sandman, it looks like BBCode won't work here, so I removed the url tags. That way people can click on them rather than having to copy/paste. - Jac Sorry, I was in a hurry and forgot to delete the links that I first put in. -Sandman101