Celebrating Morrowind's 13th Anniversary
In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. Now, 13 years later, over 22,000 mods have been released for Morrowind between Morrowind Nexus and GHF with the modding community still going strong.
In order to celebrate the 13th Anniversary of Morrowind, we're doing something special, we're holding a May Modathon Month! Throughout the entire month of May, participating modders on the Nexus and GHF who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize.
Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will get the first video in a series we'll be airing every month after May called the "Mod of the Month" series, where the best mods each month are honored for their quality.
Participation and How it Works:
You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus and GHF that includes "Part of the May Modathon Month" somewhere near the top of the description.
Every week two-three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week.
If you win in one of these weekly drawings, I'll send you a message on the Nexus, GHF, or some other forum board notifying you that you've won and providing a list of three games you can choose from as your prize. If you already own all three games, or want to specify a particular genre of game you want as a reward, I'll send you an updated list to choose from. Please try not to abuse this system though, due to financial reasons, I can't necessarily give you the best games on the market right now, and the fact of the matter is that the Morrowind Modding Showcases channel operates at a monthly loss, it costs more to maintain than it brings in with ad revenue. So please, don't abuse the system!
The second way you can win is through the grand prize, the mod of the month award with 10~15 games as prizes. This award is determined by a panel of five secret judges who'll be going through and rating each mod in the entire event on a simple numerical scale.
The scale they'll be using can be found below:
- 5 Points for Mod Functionality (Mod does what it's supposed to)
3 Points for Mod Quality (Polish and extra features)
2 Points for Mod Cleaning (No dirty references or GMSTs)
The total points possible for any mod is 50, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all.
Indeed, we have over 100 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts.
Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case.
First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition.
Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered.
Remember, this only applies to mods released in May, so let's all get to modding and make this the 13th Anniversary that Morrowind deserves!
If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design.
Isle of the Dead By Trancemaster_1988 - Week One Random Drawing Winner
Deepscorn By Istreddify - Week One Random Drawing Winner
Christmas Like Snowflake Texture By Symbiote Dinosaur - Week One Random Drawing Winner
Strange Grove By John Kahler - Week Two Random Drawing Winner
Poor Aranath By Drewbertt - Week Two Random Drawing Winner
Syrinx By Ken Cotterill - Week Two Random Drawing Winner
Nix-Hound Replacer By PeterBitt - Week Three Random Drawing Winner
Please Note: This event is being hosted by Morrowind Modding Showcases, and is not affiliated with either The Nexus or Great House Fliggerty, though we have received permission from both websites to post this competition.
If you have any questions about this event, please send me a message here on the forums!