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[WIP] Magic Arrows

PostPosted: Tue Jan 29, 2013 1:42 am
by Blackened Angelwings
Im creating a mod for archer rangers and assassins who dont like the fact the arrows dont have an area effect. as i was playing around with modding getting the feel i made something that interested me. you know how casting a spell has a bolt texture and never changes directory? well arrows can get inaccurate and you can carry a limited amount. so i did some texture swapping and made a few magic arrow bolts. imagine casting magic just by firing your bow.


with the textures of the bolts having no physical density they cannot be picked unless from a container. idk how id be able to change this any ideas?

Re: [WIP] Magic Arrows

PostPosted: Tue Jan 29, 2013 7:20 am
by Melchior Dahrk
Possibly place an invisible sphere at their center or something; which the player could activate to pick them up. I don't know for sure if that would work though.

Re: [WIP] Magic Arrows

PostPosted: Tue Jan 29, 2013 7:35 am
by Blackened Angelwings
ive actually been contemplating this for  very long time.