Version: 1.2
Author: Fliggerty

Readme:
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The Elder Scrolls III
MORROWIND:
Fligg's Slave Mod
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Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Conflicts & COMMENTS
7. Thanks
8. Copyright
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1. PLUGIN DESCRIPTION
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TITLE: Fligg's Slave Mod
VERSION: 1.2
PLUG-IN TYPE: Misc
BY: Fliggerty
CONTACT: http://www.fliggerty.com
Slavery is something that was never very well developed in Morrowind.
Though a number of other mods have made wonderful attempts at fixing
slavery, none of them quite do what I wanted.
With this plugin, you can purchase any of the existing slaves in the game.
Traders in Suran, Molag Mar, Sadrith Mora, and Tel Aruhn will buy and sell
slaves.
Also, when you come across slaves while adventuring, if you have the key,
you can claim them as your property.
All slaves use Grumpy's companion scripts. They are fully functional
companions, if somewhat lacking in personality.
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2. INSTALLING THE PLUGIN
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To install the plugin, unzip the files into the Morrowind/Data Files
directory.
REQUIREMENTS: Morrowind, Bloodmoon, Tribunal
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3. PLAYING THE PLUGIN
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From the Morrowind Launcher, select Data Files and check the box
next to the Fligg's Slave Mod.esp file.
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4. PLUGIN FEATURES
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-- Purchase slaves from the existing slave traders.
-- Sell your slaves to those same traders.
-- Claim slaves found in smugglers' caves as your own.
-- Slaves are fully-functional companions.
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5. PLUGIN VERSION
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Changes in v1.2
-- All slave traders have enough money to purchase at least one slave a day
-- No longer breaks the Zainab slave portion of the main quest
-- Slaves will now report their health and other stats via dialogue
-- Vampire Embrace compatible
Changes in v1.1
-- Added topic "-- slave care" which allows you to give food and drink
-- A slave with low disposition will attack you if you are too cruel
-- Treat a slave well, and they may stay with you as a companion once freed
-- Added new class "Slavemaster"
v1.0
Initial release
I hope you'll enjoy playing this mod. Please direct comments, suggestions,
bug reports, questions to : fliggerty@fliggerty.com
Or visit Great House Fliggerty at http://www.fliggerty.com
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6. CONFLICTS & COMMENTS
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This will conflict with any mod that makes changes to the four NPCs in the game
that are slave traders. It will also have a problem with any mod that changes
the standard slave script. Really, anything that makes changes to slaves in general
might not work well with this.
It *should* work with the various Twin Lamps mods, but I'm not sure. Haven't tested it.
When you claim a slave as your own, a slave key is added to your inventory. THis has no
purpose other than to allow you to sell your slave. If you don't have one for every slave,
you won't be able to sell all of your slaves.
This mod DOES NOT require MWSE, MWE, or MGE.
I have tried to avoid any conflicts with any common mods. I may have missed something
here or there, if I did please let me know!
Please reports any bugs or problems at downloads.php?view=bug_tracker
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7. THANKS
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Too many right now. Still compiling the list.
But to start it off:
abot: pointed out a small scripting bug
ps33: Always my scripting mentor. While having nothing directly to do with this mod, nevertheless I would not have known how to use MWSE without his infinite patience and support.
Aerelorn: For creating MWE
Cid88 and Tonto: For supporting MWE
Bryss Phoenix: As always, infinite support and patience!
Thanks to those who reported bugs at PES on the comments.
Everybody else who has always been supportive of modders in general.
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8. COPYRIGHT
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This plugin is freely modifiable, as long as this readme
file accompanies it and credit is given to the original author. But please remember
that not everything here is my work. Refer to section 7.THANKS. By downloading
and running this plugin, you acknowledge the following :
- You have read and understood this readme file.
- You acknowledge that the author of this plugin accepts no responsibility for
damage to your game saves, operating system, computer, etc,
when using this plugin.
NOTE: Please do not upload any of my plugins for distribution without my permission. I strongly prefer to have
access to everywhere that my work is hosted so that I can update and maintain all of it.