Version: v1.1
Author: DebiDalio

Readme:
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The Elder Scrolls III: Morrowind
The Traveller's Guide to Dining No. 3 - The Lizard's Head
Version: 1.1
~ Crafted with love. ~
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1. Description
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Excerpt from The Traveller's Guide to Dining:
The Lizard's Head - (Rating: 1 Gold)
The Lizard's Head, in the waistworks of the Telvanni canton in Vivec, is frequented mostly by travelling Telvanni, though one will occasionally run
across an outland visitor. If your tastes tend toward the exotic, you will find the menu quite interesting. The House Special is excellent, though the
crunchy fried fish scales are an acquired taste. The proprietress, Manara Othan, is quite fond of mushrooms, so they are in many of the dishes,
including the ash yam pie. A nice selection of wines, as well as local and imported liquors, is available. As a side note, rumors abound that the inn
is haunted.
Features:
- The ability to buy meals and drinks
- Extensive dialogue for six characters and minor dialogue for seven characters, which may vary based on race, gender, faction, disposition, current events, and quest state (make sure you revisit all topics occasionally)
- New books and various new objects added to enhance the environment
- A small quest for a poor soul
- An Octavo01 book template in the Extras folder for modder use for figuring out how to map images when creating new book covers
Oddities:
- Meals are alchemy objects so that they can give effects when eaten. Unfortunately, this means that they make bubbling sounds.
Warning:
- Removing any of the enhanced original characters from The Lizard's Head cell (by using something like Command Humanoid) may result in incorrect behavior because their controlling scripts are in the environment, not attached to the NPCs.
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2. Requirements
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Morrowind.esm
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3a. Installation - First Time
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Copy the BookArt, Icons, Meshes, Sound, and Textures folders into your Morrowind\Data Files folder. If you get any message boxes saying
"This folder already contains a folder named '<something>'.", click the Yes to All button. All of the content for this plugin is in the Debi
subfolders.
Copy TGD03_TheLizardsHead.esp into your Morrowind\Data Files folder.
Run "Morrowind Launcher.exe", select the Data Files option, and double-click TGD03_TheLizardsHead.esp to enable it, or use Wrye Mash or your favorite plugin management program.
NOTES:
* The Extras folder contains images of various papers included in this plug-in. If you wish to experience them in the game first, do not look in
this folder until later. It also contains the afore-mentioned book template for modders.
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3b. Installation - Update
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First, save a backup copy of your latest save file just in case something doesn't work.
Delete all of the tgd03_* files from the Debi folders in Icons, Meshes, and Textures to clean out files that are no longer needed.
Copy the BookArt, Icons, Meshes, Sound, and Textures folders into your Morrowind\Data Files folder. If you get any message boxes saying "This folder already contains a folder named '<something>'.", click the Yes to All button. All of the content for this plugin is in the Debi subfolders.
Copy TGD03_TheLizardsHead.esp into your Morrowind\Data Files folder.
If you were already playing with this plugin, then it should already be enabled.
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4. Removal
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Run "Morrowind Launcher.exe", select the Data Files option, and double-click the currently selected TGD03_TheLizardsHead.esp file to disable the
plugin, or use Wrye Mash or your favorite plugin management program.
Delete the following from the Morrowind\Data Files folder:
TGD03_TheLizardsHead.esp
Delete the following from the Morrowind\Data Files\BookArt folder:
Debi\tgd03*
Delete the following from the Morrowind\Data Files\Icons folder:
Debi\MBR* (only if you don't have other TGD mods installed)
Debi\MFR* (only if you don't have other TGD mods installed)
Debi\tgd03*
Delete the following from the Morrowind\Data Files\Meshes folder:
Debi\MBR* (only if you don't have other TGD mods installed)
Debi\MFR* (only if you don't have other TGD mods installed)
Debi\tgd03*
Delete the following from the Morrowind\Data Files\Sound folder:
Debi\djd_* (only if you don't have other TGD mods installed)
Delete the following from the Morrowind\Data Files\Textures folder:
Debi\MBR* (only if you don't have other TGD mods installed)
Debi\MFR* (only if you don't have other TGD mods installed)
Debi\tgd03*
If any of the Debi folders are empty after this, it is safe to delete them.
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5. Conflicts
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None found during testing in a heavily modded game, but will conflict with any other plugin that puts objects in the same locations as this plugin or removes any furniture or objects on which or in which new objects from this plugin are situated. Also may conflict with any other plugin that adds dialogue for the same NPCs.
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6. Copyright
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- Feel free to modify and use this plugin for your own personal use.
- Feel free to use the sounds in Data Files\Sound\Debi in accordance with Bethesda's copyrights. They are all simply edits of original Bethesda sounds.
- Feel free to use the alcoholic beverages in your own plugins, but unmodified to maintain consistency please.
- Feel free to translate this plugin into another language. If you want to distribute the translated version, please give me original author credit and include this Readme with it and, as a courtesy, notify me of where you upload it.
- Otherwise, please do not upload or redistribute the English version of this plugin, either modified or unmodified, without permission.
- If attempts to contact me fail for a year, you may assume that I am either dead (more likely) or have stopped modding (less likely). In this case, I bequeath all of my mods to the modding community and you may do with them as you see fit. This applies to all of my mods, whether or not their ReadMe files contain this statement.
Thanks!
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7. Acknowledgements
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Many thanks to my husband for his support.
Special thanks to ChristianHargrave, whose enthusiasm for my mods sparked my desire to finish this one.
Thanks to all the great people on the Bethesda Softworks Forums for comments, opinions, and advice.
Thanks to UESP Wiki and The Imperial Library for being invaluable resources for a wealth of information; and also to the Unofficial Elder Scrolls Pages
for the Morrowind Construction Kit Commands web page. (http://www.uesp.net/morrow/editor/mw_cscommands.shtml)
Thanks to all the people who developed Audacity, Gimp, Inkscape, NifSkope, TESAME, TESTool, and Wrye Mash.
Thanks to Google for helping me find useful (free) images.
Thanks to Korana and Qarl for the Labelled Bottle Resource which I used for a better bottle mesh with reflection.
Thanks to Qarl for the Misc Items Replacer resource (plate mesh).
Thanks to (I think) Bill Horton and Steve Shubitz for the Alpine typeface.
Thanks to Angie Durbin for the Angelina typeface.
Thanks to Doug Miles for the Black Chancery Thin typeface.
Thanks to Isis Type Foundry for the Blazing Italic typeface.
Thanks to Lee Gordon for the Bosox typeface.
Thanks to Font Garden for the Cheryl Hand typeface.
Thanks to Intellecta Design for the CornPop typeface.
Thanks to Tepid Monkey Fonts for the Dadhand typeface.
Thanks to whoever created the Hansa typeface.
Thanks to whoever created the Magic Cards Medium typeface (probably Neale Davidson).
Thanks to Iconian Fonts for the Michaelmas typeface.
Thanks to whoever created the Polo Brush typeface.
Thanks to Gisela Caruso for the Special Type Italic typeface.
Thanks to Listemageren for the Squares typeface.
Thanks to Gaut Fonts for the SweetLeaf typeface.
Thanks to Nick's Fonts for the Wooden Nickel NF typeface.
Thanks to Hermann Zapf and International Typeface Corp. for the ZapfDingbats Thin typeface.
Thanks to fuzzimo.com for free leather textures.
Thanks to various people who provide free images on the web.
Thanks to Samuel Clemens for a particular quote.
The paper textures for various papers were created with images from CGTextures.com. These images may not be redistributed by default.
Please visit http://www.cgtextures.com for more information.
Special thanks to Bethesda for not only creating such a wonderful game, but also for creating a world full of interesting lore and fascinating characters.
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8. Version History / Change Log
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Version 1.0 (01 Aug 2011)
- Initial version
Version 1.1 (07 Sep 2011)
- Fixed a problem with the delivery of Maesa's book related to ending the quest near the end of a month.
- Fixed an incorrect effect for the Glass of Shein.
- Fixed the icon for the Coaster.
- Changed food meshes to plates with food textures.
- Upgraded bottle meshes for Ascadian Isles wine and Vivec's Shield wine.
- Changed names of condiment files from tgd03_ to MFR_ prefixes for general compatibility among all TGD mods.
- Made minor tweaks to the food and drink menus and the wanted posters.
- Gave Manara Othan bottles of new drinks to sell.
- Added a secret ... uh, never mind.
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9. Contact
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If you have questions, comments, suggestions, or constructive criticism, or find any problems with this plugin, please feel free to contact me via my
Author page on Planet Elder Scrolls or PM me on the Bethesda Softworks Forums. (User ID: DebiDalio in both places.)
Happy Gaming!