Login

Username:


Password:


Remember me


Who is online

  • In total there are 19 users online :: 0 registered, 3 hidden (or bots) and 16 guests (based on users active over the past 5 minutes)
    Most users ever online was 785 on Tue Jan 19, 2016 8:28 am

    Registered users: No registered users


 GHF Council


 Clock




 Board style



 ClustrMaps



  • Latest global announcements

View the latest post Poll: Appearance of Modhistory 2.0


Hey all!

I need some input. You may or may not be aware that I'm currently working (albeit slowly) on Modhistory 2.0. I am a point where I am thinking heavily about the appearance of the site. As I see it, there are a few options available:


  1. Keep the current theme. If I was to keep the current theme, I would make some changes; things like making it more mobile friendly, changing up how ads work, improve most of the javascript, and a bit more.
  2. Keep the current color scheme,
...

Views: 543  •  Comments: 19  •  Write comments [ Read all ]

View the latest post Morrowind May Modathon Month 2016


Morrowind May Modathon Month 2016
Celebrating 14 Years of Morrowind!


Description:
In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. Now, 14 years later, over 22,000 mods have been released for Morrowind between Morrowind Nexus and GHF with the modding community still going strong.

Views: 10659  •  Comments: 4  •  Write comments [ Read all ]

View the latest post Great House Fliggerty Server Migration

1, 2

Circumstances have arisen which are making a server migration necessary;  efforts to keep all outages and data loss to an absolute minimum are being made, but unforeseen things may occur.
If you are unable to access any of our sites within the next few days or experience any oddities, please be patient and try again in a few hours.

Thank you for understanding, and being patient with us during this time.

Views: 59283  •  Comments: 31  •  Write comments


  • Latest news

View the latest post re[REL] Feyiin's Troubles


Title: Feyiin's Troubles
Image
Version: 1.1
Author: Danae
Image
Download: Image
Image
Readme:

This mod adds an NPC, Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts.
Feyiin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it.
The cave has 2 rooms: one with basic NOM facilities and stoage, the other with a bed, an alchemy desk (with a simple ingredient sorter) and more storage.
The quest is meant for starter characters and takes place in the Bitter Coast only. The rewards for the quest are balanced: overall, the items you get during and after the quest amount to 500g roughly. They include some potions, a few scrolls, a couple of soul gem, 2 enchanted items (nothing uber), an Amulet to teleport back to the cave and a tunnel that takes the player to Balmora.

Views: 16747  •  Comments: 0  •  Write comments [ Back ]




 Poll

How should I handle the appearance (color scheme and layout) of Modhistory 2.0?

Keep the current theme
2
18%
Keep the current color scheme, but change up the layout
6
55%
Similar layout, but do a new color scheme
1
9%
Build an entirely new theme and layout
2
18%
 

Total votes : 11

 

View topic




 Newest members

Username Joined
Half11 20 Jul
WilfredCri 20 Jul
TheGGamerGuy 18 Jul
Trapishe 17 Jul
kwamacuttle 15 Jul
Diccolo Pick 13 Jul
Kirbyddd 13 Jul
Terrapin2190 12 Jul

 Link to us

Please feel free to link to Great House Fliggerty. Use the following HTML:



cookiecookiecookiecookiecookiecookiecookiecookiecookie